I'm an indie game developer. I've been making things since 2011. I'm currently working on a number of game projects which are detailed on this site.

I do a bit of everything but I specialise in programming. Due to circumstances I'm currently fitting game development around a full time job in corporate DevOps. I'm always interested in any work enquiries though.

I'm heavily inspired by games that came out in the 2000s. These were formative years in games for me, and I think a lot of games today have lost the charm and confidence in design of that era.

I'm interested in surrealism and absurdism, and I try to make games that embody these concepts, allowing the player to experience them directly. A lot of my earlier work doesn't fit these themes, as I was learning game development and entering game jams. Many of my earlier games are entries to Ludum Dare, a game jam where you create a game in 48 hours over a weekend.

Games

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